The Perceptiscope lets you see alternate realities

The Perceptiscope lets you see alternate realities

Hi, this is Wayne again with a topic “The Perceptiscope lets you see alternate realities”.
I’M ben sax and i uh i made the perceptoscope and the stethoscope is an augmented reality. Pedestal binocular, it’s kind of similar to the coin, operated binoculars that you would have seen at like grand canyon or niagara falls, except that it can do full 3d, 360. Augmented reality in a space, okay, so augmented. Reality is a technique similar to virtual reality, where you can add: digital objects to spaces um and a lot of people are familiar with it through the microsoft hololens, but uh there’s a lot of other cool devices that are starting to play with ar as an idea.

What my device does is creates much like an octopus rift. Does a 360 3d scene, except that it mixes that scene in with the real world through kind of an assembly of optics and lenses that i put together. So the idea is that there’s a lot of stories and hidden histories to every place you’re in, so how could we create a tool to let you expose those things and see them, and so the idea with the subscript is you walk up to it? You look through it and suddenly something that might have been there in the past is physically present in front of you and in the case of what’s on there, now it’s more of a fun vr experience.

But really i see this as a tool for historical sites, museums parks, amusement parks, all sorts of places where people could imagine having fun a fun world exposed to them in the space learning we’re using an intel nut, which is a full x86 system. So i have a combination of prisms and lenses. That’S used to combine uh the virtual image with the real world optically, it’s kind of similar to how a vr head mounted display works, but it, but it also allows you to mix in the real world. So that’s kind of what the optics are doing and then in terms of how it senses the world around you. A lot of headsets nowadays use accelerometers, gyros things that are about it, sensing, the movement of the object and then predicting where it’s going to end up. I kind of take a different approach.

The Perceptiscope lets you see alternate realities

I use a rotational encoders on the axes of the perceptoscope so that it has an absolute understanding of where that virtual camera is pointed into space. What’S really exciting to me about, it is um. The entire stack of this is fully open, built on open source web technologies. We use node.js to uh as a scripting language to get all of our hardware and encoders linked up into the system and then use webvr as our renderer, which is an open source, vr, rendering engine that actually renders vr in the browser.

The Perceptiscope lets you see alternate realities

And what i like about that is you can start thinking about how to expand uh this device to be more of like a browser to the metaverse. It’S it’s. It’S a gateway to a much bigger space of information than just any one scene, you’re developing for it. So that’s that’s where i think it’s gon na get really exciting check out my website, uh perceptiscope.com or follow me on twitter um for stethoscope and uh yeah, and you can find out more there perfect .