Hi, this is Wayne again with a topic “The History of Cheating in Games”.
Thanks for watching tech, quickie click, the subscribe button then enable notifications with the Bell icon. So you won’t miss any future videos. Ever since human beings, coalesced in actual societies that came up with systems for handling their affairs, people have found ways to cheat them from taxes to sports. That show where Joey Greco got shanked by a philandering lover. Trying to gain an unfair advantage is nothing new, and so it is with video games.
Just like there are plenty of shortcuts you can take. That would land you in trouble with the IRS. The history of cheating and video games is long and varied. In fact, cheating goes all the way back to the earliest days of gaming, when developers started putting cheat codes into their games to allow them to skip levels in order to test their functionality more quickly. And although many of these codes weren’t intended to be disclosed publicly, some early gamers were still quite interested in examining the underlying code of many games in detail, meaning it wasn’t long before they started finding exploits. Some of these were even used to try and fix underlying problems such as an early retail trainer program for Castle Wolfenstein released in the mid-1980s that promised to fix crashes and other bugs, but also gave players access to additional items and level skips, but other times gamers. Just discovered these debugging codes on their own instead of relying on commercially available trainers for additional functionality, as the developers usually didn’t bother to take these out before the games were released. The famous Konami code, which is now an easter egg on many popular websites, is a notable example of this.
Before long developers took notice of the fact that she codes made their games more appealing and started actively putting them into games with the intent that players would use them back in the 80s and 90s chasing down the almighty high score was the holy grail of many. A gamer meaning codes for things like infinite lives could help them reach scores that were previously unattainable, and even if players didn’t care about maxing out their scores, cheese provided a new way to experience titles that a gamer had already beaten. For example, Mortal Kombat featured a code that wasn’t really a cheat but enabled Gore in the game, which was disabled by default, because some politicians in the u.s. thought a little bit of 2d pixelated blood was far too much for the masses to handle responsibly. So by the mid 1990s cheat codes were wildly popular and the demand for them was so high that gamers didn’t want to be stricted just what was built in by a developer. So products like the game, genie gameshark, an action replay hit the market cartridges that actually manipulated the code of whatever game was inserted into them.
In this way, players could discover their own sheets even in games that didn’t have any built in and share them with other gamers, and even though some developers, notably Nintendo, did not appreciate this and try to litigate cheat cartridges out of existence by saying that they were Infringing upon copyrights, courts, disagreed and the devices remained popular well into the late 1990s and early 2000s, but in the mid 2000s the popularity of cheat codes plummeted rapidly. But why did gamers just suddenly have a change of heart well sort of back when she codes were the height of cool. They were typically found primarily by reading gaming magazines or simply by word of mouth making gamers that had them feel like they’re, a part of some super rad secret society, but internet search engines came along and blew up that entire paradigm. Since now, anyone can look up a code in a matter of seconds, but what really killed off the traditional cheat code was the achievement system that was introduced around the same time that online play became a key feature of first PC and later console gaming. Gamers now chase down achievement points like they did the high scores of yesteryear, but since you can now instantly compare your achievements with those of others from around the world, instead of just playing for personal satisfaction, using cheat codes or other exploits to rack up, achievements became Frowned upon as an undermine those who poured tons of time and effort into acquiring them honestly and for those who care more about online multiplayer than single-player achievements. Online game services like Xbox, Live and ei origin started aggressively banning cheaters in order to provide a level playing field for the millions of gamers who log onto their servers.
Of course, this doesn’t mean that cheats don’t still exist while cheat codes are much rarer in games than they used to be. Many games still contain secrets or easter eggs that can be discovered in ways other than entering codes and exploits are still used by speedrunners to beat games in record time. Taron making it sort of a twist on the concept of a high score, and you can learn more about that right up here. But of course, actual modern-day cheating in the sense of gaining an unfair advantage, is the most common on line.
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