Hi, this is Wayne again with a topic “Surface Go – Windows 10 S Mode – StageLight performance test”.
Hello, I’m Robin Benson and welcome to making music on this surface go. This is an additional video to the first episode where we were talking about making music using the original Windows 10 s mode. That’S installed with the surface, go when you get it out of the box, and all I want to do in this article is make some music and demonstrate that you can indeed make music on the surface. Go and Windows 10 s. Originally, I was going to make some music in stage right and also in FL Studio Mobile, but I think we kind of need to move on.
So I think it will be enough just to do it in stage light as a demonstration of what’s possible and also because there’s a desktop version of stage light I’ll be able to do a comparative test once we’ve moved over to Windows 10 proper. So the plan is to make a little bit of random music just to demonstrate how easily it can be done on this little device and then just sort of push it to the point at which it can no longer cope, the point of which it breaks when It falls apart where it just goes. Yeah I ain’t gon na do any more and then we can try out that same project once we’re in regular Windows 10 with a desktop version of stage light and see if that provides any better performance. So that’s the plan.
I’M going to fit about I’ll, see you on the other side, so there are eight tracks of the most awesome music. You could possibly imagine just checking out on the CPU load. It’S sitting it around the high twenties, nearly 30 % CPU at the moment, with those eight tracks running so the surface Co is very comfortably dealing with a little home studio project with with no bother whatsoever. What I’m going to do now is start loading that up I’m going to add a chain of effects to each track.
I’M not trying to be clever here. I just want to add effects that are going to load up the CPU and then once I’ve done that I’ll start duplicating tracks to see at which point the whole thing starts to fall apart. Alright, so this stage I’ve added three effects to each channel.
So that’s what 24 effects, including compression and reverb reverb, being usually the most CPU intensive one of the lot CPU meet over here is currently on about 66 % when it’s not playing back when it’s playing back well, it says 100 %, but we’re not getting any Problem, there’s no slowdown, it’s no slowdown in graphics. As far as I can see, it appears to be holding itself together. So let me start to duplicate some tracks, then copy that track to the bottom add a track and paste it. Now. That’S an identical track.
Loading up the same synth and the same effects, so it’s adding more more tracks, more virtual instruments and more effects to this project. Now I appreciate that the project’s gon na start sounding terrible, even more terrible than it already is. But that’s not the point. We’Re not interesting how terrible it sounds are interested in how the performance goes.
Okay, then, I heard a glitch at that point. So that’s 16 tracks each of three effects: loaded 48 effects, 48 plugins and you can see, there’s a slight slowdown on the screen. So it’s stunning to find things troublesome: let’s keep going they’re starting to become sluggish. Now there we go so that looks like the crackle point, the point at which it starts just tearing itself apart and we got up to 21 track. So that’s 63 plugins all running together on the little surface. Go I mean that’s, not a bad track count.
It’S not a bad effects, plug-in count either I mean there may not be that complex in terms of effects. You’Re not running a massive black hole, reverb or something like that, but it does give an indication of kind of what the system could do. So there you go. What did you think? How is that twenty odd tracks of playback and composition and music creation within stage light on the new surface go surface? Go has not been tweaked it’s running, just as it does out of the box. It’S got notifications coming up from time to time. The Wi-Fi is on everything’s running, I haven’t messed with the power settings or anything at all.
This is just straight out of the box and it’s able to achieve twenty tracks of stable playback running through Openlab stage light and using an avid fast track duo. As the audio interface simple easy, it works, and this is Windows 10 in s mode, which doesn’t let us do any of the things we normally like to do, and yet here it is making music with how any bother. So that’s great news and it really bodes well for my future testing. So next, it’s off with this Windows, 10s business and on with Windows, 10 proper and proper, desktop software, proper doors, VST plugins’, and all that malarkey and I’ll dig in and find out what it’s really capable of so that’ll be in the next article coming along.
Oh, I don’t know as soon as I can get around to actually doing it, so I hope that’s helpful to you along the line. Please by all means, ask more questions in the comments or express your opinions as to how you feel about all this. Please subscribe and share check out my patreon page if you’d like to support me in what I do and in the meantime go make some tunes. .