Hi, this is Wayne again with a topic “Output Movement – 5 minute plug-in review”.
Hello, I’m Robin Vincent and welcome to this five minute review of output movement. It’S a multi music technology, five-minute plugin review. As a name suggests, movement is kind of a a plug-in for crating rhythms and engines of movement and journeys and adventures in the modulation of sound or something like that. But really it’s just a kind of a cool effects: processor with a couple of modulators. Let’S listen to a couple of presets, so, as you can hear, there is movement going on a lot of rhythm, a lot of choppiness, a lot of things coming in and out and going faster and faster and stuff like that.
Well, which is great, I mean it’s a lot of fun to play with I mean the sort of effects you’ve got going on in here. You’Ve got a filter, you got delay, you’ve got distortion, compression, reverb and EQ. That’S it’s just the six, but that seems to be enough how a movement works is that it takes a signal in through the top and splits it into two engines which should then process separately and stuck together at the other end. So, on each side, you’ve got for effect inserts into which you can put any of those six plugins and for each side you’ve got two modulators which are called rhythm engines. Well, of course, they are because it’s all about movement and rhythm, each rhythm engine could be one of three different types of modulator. There’S a good old fashioned LFO, of course, which is awesome and you’ve got different wave shapes for that you’ve got sine waves, sawtooth square waves, nachi things.
You’Ve also got a step version which you can draw in, have any sort yourself or you can choose from another number of different patterns. Third, one is sidechain, which I confess I don’t really understand, and so I’m gon na ignore that and you can look that one up yourself. You can then apply each modulator each rhythm rather to any parameters on its side of the signal chain. So, let’s take something very simple: just to demonstrate that I’ll initialize the patch stick in a filter, so those you filter as filters are I’m going to take my initial LFO here and I’m going to stick it up to a nice high to a nice low rate. Rather – and all I do is drag that number one down to the cutoff now it’s moving that cutoff sighs nice now they also have something called flux, which is a way of messing about with the rate. So we can turn that on and see what that sounds. Like so, you can go from something very ordered into something quite chaotic, very quickly. So the next thing we’ll do we’ll use this second modulator, the rhythm to and slap it on the resonance.
I can change that a bit and let’s choose a different pattern so very quickly. You can see how you can build up kind of an interesting patch. Let’S try something a little bit more normal. I’M gon na drop a delay in here, not on the other side. I’Ll slap in a reverb now what’s interesting because it’s a parallel effects: processor, the reverb – is not being applied to the delay, so the delay sound is not there within the reverb tail. Let’S stick that on there they’re nfo onto that one.
How will you find is at least what I’m finding is that I quickly run out of modulators. My initial thinking is that are going to want to moderate things differently, but you can’t because you’ve only got two motivators per effects chain, so I can apply a nice flow LFO. But then, if I want to modulate something else, I have to apply kind of the same LFO and you can’t cross modulate. You can’t modulate one effect from the rhythm engine on one side to the rim mansion on the other. However, when you look at the presets, you realize that the there’s an enormous amount of creativity possible, because in order to create something as interesting as the presets are you have to work pretty hard. The last thing to mention, of course, is the big XY pad in the middle, which is essentially a macro controller.
You assign whatever knobs you like to it as many as you like, and then you just fiddle with this row over the place. So in summary, then, movement from output is a jolly nice and interesting little delay, filter e modulating kind of rhythm, enhancing and venturing plugin. It is $ 179, I believe, which is pricey for a single plugin. The interface is excellent.
Everything is very clearly laid out and it’s very easy to route things from here to there and to modulate what you want to do so, overall, it’s a really good time and something that I like the great deal is that it’s very touchy and until next time Go make some tunes .