Aspect Ratios As Fast As Possible

Aspect Ratios As Fast As Possible

Hi, this is Wayne again with a topic “Aspect Ratios As Fast As Possible”.
Have you ever wondered why most tvs and monitors were that boxy almost square shape until recently? Well back in the 1890s thomas edison and his assistant, william kennedy, dixon introduced a device for viewing films called the kinetoscope. This device displayed an image: 35 millimeters wide yep, just like film, introducing the 4×3 aspect ratio. But what is an aspect? Ratio well simply put an aspect. Ratio is the ratio of the width to the height of the image being displayed. So this same four by three ratio was adopted by many movie and tv producers, making it the standard for decades, because that’s how it often goes in the film industry once you’ve adopted a standard thanks to the cost, oh, my goodness, the cost of the equipment.

Aspect Ratios As Fast As Possible

It’S really hard to run around changing it all the time, and so it wasn’t until the early 1950s that widescreen was conceived, and this is kind of funny originally widescreen. Despite having you know, obvious benefits was used as kind of like a marketing gimmick by the movie studios. Why watch movies on your 4×3 tv at home, when you could watch a wide screen movie at your local theater, not to mention paying more for it and buying a bag of popcorn while you’re at it? So widescreen ratios became widespread, starting in 1955, with a system called the cinerama that used three projectors on a curved screen. Now, unfortunately, this proved to be too expensive, leading to the development of single projector widescreen, as well as movies produced for flat screens, which is kind of funny, because curved displays are now starting to make a comeback.

Aspect Ratios As Fast As Possible

It’S like technology is almost the same as fashion at a certain point. At first widescreen, films were actually made by removing the top and bottom edges to create a 15 by nine aspect. Ratio very close to what is seen in most displays today. But later 20th century fox collaborated with french professor henry cretie, who helped to create a special anamorphic lens that squished a wide screen image onto regular film.

So when played back through a second anamorphic lens, the resulting image had an aspect: ratio of 2.35 to 1., almost identical to the modern 21 by 9-ish filming standard nowadays tvs very commonly used. The 16×9 aspect ratio we’ve come to know and love adopted because it could display videos recorded in other common aspect ratios without a ton of cropping or distortion. So, not surprisingly, this format was chosen for broadcast hdtv, but the story doesn’t stop. There. 16X9 is also the most popular gaming resolution and is used with popular streaming websites like youtube, vessel, hulu, netflix and countless others not watching in 1080p. That’S fine because 16×9 was also chosen because it downscales easily to other resolutions, but even with the ubiquity of 16×9, many people still prefer even wider aspect ratios because they give you a more immersive experience.

Aspect Ratios As Fast As Possible

Thanks to the fact that they fill up more of your visual field flying through space in no man’s sky, driving off-road in dirt 3 or just playing minecraft in a 21 by nine ultra wide aspect, ratio can be deeply engaging. So, due to this, more and more games are starting to support 21×9 natively and we’re seeing 21×9 monitors become more common in the marketplace. So where does this leave us for the future? Well, i wouldn’t be surprised if the market for ultra wide content and hardware continues to grow, not just because of its immersiveness, but also because of its benefits to content, creators, productivity-minded people and the manufacturers of displays, who desperately need something new to sell you and there’s Also little doubt that we’ll start to see new aspect ratio standards start to pop up thanks to the rise of vr. The oculus rift, for example, uses a 16 by 10 aspect ratio to fill the wearer’s field of view as much as possible, i mean hell, maybe we’ll just make our own special linus media group aspect ratio for optimal loop. Viewing, after all, viewer satisfaction is what we’re all about. Speaking of satisfaction.

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