Ghost Recon Wildlands — i5-9400 vs R5 2600X — GTX 1660 TI — *Fixed Audio*

Ghost Recon Wildlands — i5-9400 vs R5 2600X — GTX 1660 TI — *Fixed Audio*

Hi, this is Wayne again with a topic “Ghost Recon Wildlands — i5-9400 vs R5 2600X — GTX 1660 TI — *Fixed Audio*”.
Hello and welcome to tech deals a battle of the $ 900 gaming PC custom versus pre-built. I 590 400 F vs risin 520 600 X, Ghost Recon wildlands 1080p high detail live gameplay. This game does have the built-in benchmark it kind of sort of mostly reflects the game’s performance, except it’s meant to test graphics cards, not CPUs. If you only run built-in benchmarks, you only get half of the picture, because this game and many other open-world games like it are just as dependent on your CPU as they are on your graphics card. Well, in this case, with 1080p high detail and a 280 dollar graphics card, yeah the graphics card matters as well. If it was a higher end, it really wouldn’t it be all on the CPU. But in this case it is a lot about the graphics card as well.

Ghost Recon Wildlands — i5-9400 vs R5 2600X — GTX 1660 TI — *Fixed Audio*

This game is very, very demanding I’ve beaten this game. I don’t just play it to benchmark I’ve live-streamed it I’ve completed it. I’Ve gotten all the way to the end of it. I’Ve done some of the optional DLC I forget, which tier level I’m at, but I’m on the tier 1 ranking. So I think I’m in 56 or 46 or something like that. So I have a lot of experience in this game and can discuss its performance in detail in ways.

Ghost Recon Wildlands — i5-9400 vs R5 2600X — GTX 1660 TI — *Fixed Audio*

I can’t do in all the games that I test, because I don’t spend a hundred hours playing every single game. Here is the short sweet version of performance. This game performs great on either of these machines.

Ghost Recon Wildlands — i5-9400 vs R5 2600X — GTX 1660 TI — *Fixed Audio*

It is smoother on the rise in five by a little bit. It is very hard to tell I can tell when I test them back-to-back and I’m actually playing them with extensive experience. There is a occasionally a very light stutter and a little bit of jerkiness on the i5 when it runs out of cores and threads.

It does not happen. Often, you would never notice it if you didn’t test these games for a living. If you weren’t constantly using different computers, frankly, it would just disappear into the background. It is minor, minor minor, but it is there. The rise in 5, with 12 threads does run ever so slightly smoother. Do the fact that heavy action heavy combat when a lot of stuff is going on at once? The game doesn’t quite stutter a bit, whereas the Intel does when it runs out, of course, and threats.

An i7 8700 or 8700 K doesn’t matter which would remove that because it’s six cores, 12 threads, an i7 9700 K would be an interesting comparison in the sense of its eight cores, eight threads. So it’s more cores but fewer threads. But of course it’s $ 400.

So it’s silly comparison nobody’s cross shopping and nobody should be cross shopping and i7 9700 K and horizon 5 2600 X. That’S ridiculous you’d be buying a horizon 720 700 X for a hundred bucks cheaper than the i7. Frankly, I’m gon na talk about this in detail.

When I do the i9 build, I think the i7 9700 K is the dumbest CPU ever because it’s $ 400 and for 500, you get the i9 with 16 threads, but that’s a conversation for another video 400 dollars for an 8 thread. Chip seems absolutely ludicrous to me, but that’s not what this videos about this video is about $ 900 computers, both with gtx 1660 TI’s, although not the same card. The the risin 5 is a custom, build video links down in the video description below explaining the differences of these machines. The one on the left, the i-5, is a prebuilt with some lower end parts relatively speaking.

The video card is clocked lower because it’s visibly a different video card. Does that make the game run slower? Yes, and no, it does, if that’s the only limitation to performance, but there’s all kinds of things that can limit performance. So sometimes it matters and sometimes it doesn’t. I do want to point out that I’m doing the same thing in both of these videos, not every benchmark.

I do like a mirror. I fortnight, for example, there’s just no way to make that exactly the same. But if you go back to the beginning of this video you’ll notice, I started in the same spot. I was in the same, save game, file chasing the same convoy and I’m doing basically the same things. I’M fighting convoys shooting up convoys driving around in these armored trucks, mostly doing the same thing. I also tested this game far longer than I test most of the others. I 26 minutes of benchmark game time on the rise in five and 21 minutes of benchmark game time on the i-5 that’s longer than I usually put into each one.

But I love playing this game. This is just entirely too much fun, so I do have more time in here as well. Clock speeds are about the same, but that CPU utilization is really where it’s at notice that the i-5 just pegged 98 % there.

It’S hanging around 94, not there’s 98 %, so it introduces a small amount of stutter notice. That notice the rise in five. Look at that it’s a 57. It wasn’t 62 % a second ago, there’s 64 % anytime. It passes 50 % it’s into the hyper-threading. Yes, it’s not hyper threading, that’s a trademarked Intel term SMT, whatever 12 threads you’re into them. When you go over 50 %, so it does make a bit of a difference there, but performance wise. Look at her running averages. I’Ll show you the chart here in just a second.

The real-time performance number is the leftmost white number. I’Ve slowed the video down to 1 % here, so you can watch it without so much craziness going on the left. Most white number is the real-time number, but because it’s of live benchmark, the frame per frame comparison is not that useful.

The second two leftmost number is the real-time average, for as long as the benchmark has been running 84 to 86. This is a pretty trivial difference. All things considered, the next number is the average 1 percent low as we are playing the benchmark. So at this point in the benchmark, the i-5 is at 65 frames per second 1 percent low, and the rise in 5 is at 69 frames per second 1 percent low. The rightmost number is the point: 1 percent low notice, the 2 and the 59. The ngl system has a couple of places in there where there’s been hitches, where the system has just paused ever so briefly, you don’t see it in this article. Unfortunately, when you just record footage and watch it, you don’t always see the hitching. I played both of these. I can tell you it’s there, you can feel it, but you cannot see it in this recorded footage. This is recorded through the HDMI pass-through through an external capture card on another computer and it simply recorded the framerate as it’s coming through and spitting it out to the monitor and it just doesn’t show on youtube. But I’m telling you it’s there. The Intel system has micro, hitches micro stutters that the Rison does not. If you didn’t, have both side by side in person, I don’t mean in video I mean in person, you’d, never notice. I mean you might if you’d had experience with it, but I see constant posts from people saying.

Well, I have an i5. I don’t need hyper threading. I don’t need an i7. I don’t need a rise in seven. I don’t need any of that stuff. I play games just find battlefield battlefield one and now battlefield 5 multiplayer conquest for 64 people.

I see all the time they have an i5 7400. I have four cores four threads. What are you talking about? I get 75 frames per second yeah yeah, but you haven’t experienced a really awesome machine. Go try that on say an i7 7700 K with four cores. Eight threads comment after comment and post after post. I have I’ve lost track of the number of people who have followed up with me and said: oh, my god, I just upgraded to an i7 and it’s like a whole new game. I see the Alpha stutters gone, isn’t it he’s like? I didn’t even know it was there, no, you didn’t, but it is and as soon as you as soon as it goes away, you’ll never put up with it again, because it’s amazing what you get used to when you play video games and then once you get Away from it, you’re just like Holies, why didn’t somebody tell you? I did I’ve told you many times in many videos.

I’Ve commented on this battlefield 1 for years now has been a great example of multiplayer, the previous generation of i5s, the four core. Fourth, red chips were not sufficient. Yes, they ran.

Yes, the framerate is fine. Yes, the benchmarks say it’s. Okay, it doesn’t matter. So it’s you, don’t even need the benchmarks. I could pick out the i-5 from the i7 and battlefield 1 multiplayer, just blind playing it with no benchmarks running it.

Is that apparent once you know what to look for once you see and feel the difference. You don’t need charts to see it. You don’t need videos, you don’t need numbers, you just have to play the game unless of course, maybe you’re one of those people who’s hyper, not sensitive to it, but it is so blatantly obvious when you experience it and then I record these videos and it doesn’t Show up so I guess at some point you either take my word for it or you don’t, and I’m interested in hearing from you watching this video comment down below.

Have you upgraded from an i-5 to an i7 or a rise in five? A rise in seven? Have you gained the cores and threads and notices you noticed your games run better? Have you noticed their smoother? Have you noticed, there’s less stutter or hitching or pausing? It’S it’s not major battlefield. One multiplayer is absolutely playable on an i5 fork or machine, but it’s not smooth. It appears smooth, it did video-record smooth, but it’s just you press the keys, you move the mouse and it’s there’s this hint of not quite there. I haven’t figured out a way to record it.

I haven’t figured out a way to show it, and this is good at time as I need to mention it because well, actually, I mentioned at the battlefield: 5 video as well. What’S there, but, although with with 6 core 6 threads, the i5 9400 f isn’t as bad. It is better because, of course, it’s got 50 % more cores and threads, but for Ghost Recon wildlands battlefield 5. I would take a rise in 5 2600 X, all day long because of the smoothness factor because of the extra cores and threads, and now that I’ve beat that horse to death. I’M gon na go ahead and return the video to full speed and just let you watch up for about one more minute. So you can even have to rewind to see the full speed footage and then I’ll throw the chart up on the screen.

But the beauty of doing MSI Afterburner benchmarking – is you don’t need the chart? It’S right there on the screen, 83 to 86. It’S gon na be very, very close when we get to the end of this. As I said 26 minutes on the rise in 5.

21 minutes on the i-5, I’m not gon na show it all to you. So obviously it’s gon na vary a bit from this point forward, but yeah I mean it’s, it’s fine either way, but if you can get a night arising fine for this, it definitely is very nice. Interestingly enough, if you want the counterpoint, go watch.

My fortnight, video down in the playlist down below because for everything I just said about risin, is true about Intel for fortnight. If you want high frame rates in fortnight, it’s all about the Intel. If you want smoothness in these kind of Triple A games, it’s all about the Rison confusing, isn’t it now some of you might be saying.

Well, how do I get a chip that just runs everything great? I can help you with that. It’S called the i9. Ninety nine hundred K, five gigahertz, eight cores 16 threads, everything’s, perfect, you’re, crazy tech.

That’S $ 500 yeah, it’s expensive! Having the best! Isn’T it now. You could do a rise in 720 700 X, but it’s not gon na make much difference because you’re stocked at 4.2 gigahertz and the per core performance isn’t. There are uprising 520 600 at horizon 720 700 X.

If I can get the bloody product names right is not gon na play fortnight at the speed that Intel well, it won’t it never will it just can’t. The program is not written for it’s not designed for it’s not optimized, for it isn’t going to do it and it’s not even a clock. Speed thing, uh Intel at 4 gigahertz frankly, would be tries in at 5 gigahertz.

All things considered because of optimizations and per core performance, but of course here in Ghost Recon, if you could run rise in 5 at 5 gigahertz, it would demolish the i5 at 4 gigahertz. So it depends upon what you’re playing oh cool. This was totally not planned by the way notice the helicopters on the screen at the same time, this is just that’s weird.

This is just how it happened. I did not fast forward or rewind either video to get these to match up. As I was talking, this spontaneously came up on the screen and I’m kind of internally laughing my butt off, because I think it’s hilarious that sometimes it just it just happens this way.

I mean they’re different helicopters, I’m doing different things, obviously, but that is no right-hand side. We just crashed into the oh, we survived. That is one way to do it. Alright.

Enough of this nonsense, let’s go look at a chart. 84 to 86 frames per second average across those runs 60 and 61 percent, because every time you pull up the map or pull up the overhead screen, then it auto defaults to 60, which is why they’re sitting there it’d be higher if it weren’t for that. So it is what it is with live, gameplay testing links down in the video description below to all the games tested on these two machines. If you want value for the money, if you’ve got 800 $ 1,000 to spend – and you want an epic rockin gaming PC for 1080p, 1440p or 4k, why aren’t you watching those videos? This is the deal in the business 2.

Grand I’ll buy you a much nicer gaming, PC but $ 900. Is the sweet spot going down to five or six hundred cuts a lot of performance and capability out for not as much savings is coming down from two thousand. This really is where, where it’s at, and these two machines will be great for the next three plus years for gaming as well like this video, if you liked it share it with your friends, if you love to remember to subscribe to my channel, let the big Dude red button directly below hit the bell notification icon next to that to get notified of future videos, use the links when shopping down below to support the channel. Leave your comments down below.

Let me know what you think: have you experienced micro stutter. Is that a concern to you go check that out? I would appreciate your comments, thoughts and feedback, and I will see all of you next time. .