This headset just works – HyperX Cloud III

This headset just works - HyperX Cloud III

Hi, this is Wayne again with a topic “This headset just works – HyperX Cloud III”.
The hyperx cloud 2s have been a go-to recommendation for us for a long time. Why? Because they’re reasonably priced and they sound pretty good, at least in the realm of gaming, headsets, now they’re doing a very iterative update to the hyperx cloud threes. Before we take a look at these, we will take a look at what’s in the box uh what’s in the box. Well, what’s on the box, signature comfort, legendary sound. We have dtsx, it’s like Dolby Atmos.

This headset just works - HyperX Cloud III

It’S a surround, sound solution, but it’s cheaper to license and in some ways as a better technology. It’S got memory foam. It’S got durable metal, it’s got angled 53 millimeter drivers and it has an ultra clear microphone which is very important for gaming. When you got ta talk to your friends and make sure that they hear you, oh okay, one thing to note the DTs headphone X: spatial audio is only available on PC, probably because it will be enabled through their software suite rather than on the head for themselves. Uh, we got the headphones out of the box already, and then we got a box in here. What’S another box, we have our boom microphone arm and our USB dongle, a nice braided cable, pretty soft.

This headset just works - HyperX Cloud III

It’S a five foot cable, but it is a oh wow. Look at that! Oh that’s! In there it’s a five foot USBC to three and a half millimeter headphone adapter, and they conveniently include this uh this little guy and that’s about it. That’S all of the stuff that you get on the headphones themselves. We have another like a five foot: braided cable. Sadly, it’s non-removable, which is a big bummer.

This headset just works - HyperX Cloud III

It just sucks. Why did why make this adapter, when you could just make two cables that plug into here um it’s nice to be able to replace cables, as they often are some of the first things to go on a headset that you’ll have for a long time? Hopefully, you’ll have these for a long time. The left, your cup, we have the input for your microphone, a mute switch on the back and on the right ear cup we have a volume knob, I’m not sure.

If that’s going to control your system volume or if it will have any other features, it doesn’t even press in that’s very simple, very basic. The headband is made of that memory, foam that they mentioned on the front and the ear cups also have memory foam and we have a full metal headband, as well as these metal arms on the edge that uh will keep everything. Nice and sturdy seems pretty durable. Perhaps a little weak there, it’s a nice pleather texture on here. It is very much still faux. Leather are the ear cups removable and yes, they are, which is great.

There are companies that produce third-party ear cups, so you can replace them. If you don’t like these ones or if you want maybe a slightly different sound and on the inside, we see all of their uh trade markings and stuff like that, and we can see the drivers themselves and they’re really just the driver’s really just exposed. We got 53 millimeter neodymium drivers pretty typical for this kind of product segment.

These, as you may have noticed, since the cable is not removable, are not wireless headphones, which is totally fine. This is a budget kind of category and they’re pretty squarely focused on being for gaming at home, rather than on the go, the ear cups they have tilt and a very, very slight amount of swivel, the ups and the Downs. Oh, it’s tough to say if they’re super comfortable, because I haven’t had a chance to wear them for a long time now I don’t have a huge head, but I also don’t have a small head.

I’M upper medium, I’m like within one standard deviation of the mean, but like near that standard deviation, many headsets when they’re fully extended. I can’t comfortably wear they’re too loose. If you have a larger head, you might have to look elsewhere in terms of comfort around the ear cups.

Well, I think that they’re probably going to be a little warm because it’s memory, foam and pleather there’s enough space for my ears. Uh, though they’re not absolutely massive ear cups, so if you have bigger ears or ears that stick out pretty far they’re not super deep either so your mileage may vary, it also comes in their signature, red color, but I actually really appreciate the stealth. Look like these kind of look, almost professional in a sense like they look like something you’d see somebody wearing backstage at a show. The microphone is bendy. Oh wow, look at that! Oh incredible! We good! It recognizes it immediately as the hyperx cloud threes and you can see that there is no RGB. So if you are a fan of the stealth, look you got a winner baby and now we’re gon na see how awful their software is. Typically, it’s a gaming headset. So the software is going to be garbage sweet. That’S how simple it is. It’S it’s working! It’S functional! That’S the smoothest! This has ever gone, yeah, a round of applause, I’m proud of you and I don’t want to sound facetious towards uh hyperx. This was actually a really smooth experience. It just works um.

No, there’s no account what there’s no account it just works. I have the spatial audio. It’S gon na be dope; okay, maybe it’s not so good.

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We now have the audio device fully installed, allowing us to take advantage of DTX spatial sound as well as an equalizer that they have in the settings. Um. Oh look at that the nice thing about this God. The software is actually responsive. It’S amazing that I’m impressed by this it’s a menu, but that just shows the sorry state of gaming software.

It comes with multiple EQ presets, as well as a customizable one, two, three, four: five: six: seven, eight nine ten band EQ in the software. You also have the options to turn on or off mic monitoring. This is the volume wheel.

Actually, it’s not actually adjusting the volume. That’S what it’s supposed to do right. It’S supposed to be a volume wheel right, don’t want to blast my ears uh The Duck Song.

I’M glad I took those off this was as David as David theorized. This has an independent volume knob. It does not adjust your windows volume. It adjusts the volume of the headset itself.

Okay, now I’m gon na give some listening impressions sound wise. They sound pretty good. They do have a little bit of brightness up in the highs that I find that could be a little bit piercing uh for some people. But it’s great for gaming, where you want to hear like the small details like rustling leaves or the footsteps of your enemies.

At the bottom there’s a little bit of a bass boost, but not so much in the sub bass. So you don’t get the biggest amount of Rumble, but you do get enough oomph and thump from uh like a little bit of a base increase, but other than that they seem actually pretty neutral in terms of Sound Stage. Well, they’re, not the widest. They are closed. Back headphones, so they’re not going to be super super wide, but I was actually pretty impressed with how well things were placed, at least in terms of listening to music uh, we’ll play some games in just a moment. Honestly, they’re not really coloring the sound a whole lot either, which is kind of cool, especially at the price that I know that these are going to be at, which is a good price. However, if you turn on the dtsx feature, it sounds terrible that makes things sound boomy and like just not really positioned in the right area.

You lose a bunch of details, it’s kind of a weird random Reverb to everything it just doesn’t know what to do with it, and that’s kind of the case for any sort of spatial audio solution that isn’t receiving a proper spatial input. I was just listening to normal stereo tracks, so it was just kind of like really trying hard to place stuff and it was doing a terrible job. The nice thing is that you also get that EQ in it. So if there’s anything that you don’t really like about it, you can pretty easily uh adjust it well, it seems like very complex tracks. The details of instruments and vocals might not always shine through this, isn’t exactly the most detail-oriented uh headphone out there, but I’m still gon na call it pretty good. But what does the robot say measuring the headphones on our fake human head? We can see our frequency response curve. The dotted line is our Target curve, and the green line is how these measure, just because something deviates from the target curve, doesn’t make it bad.

But our Target curve is designed so that it represents what the majority of people will like in a headphone and there’s always a million other things about headphones, that you may or may not like, and also every headphone will sound different on your head. You are not a standardized robot you’re, a special, unique individual. Looking here we can see that there is that bump in the base, as well as a little bit of a drop in the sub Bass. The mids, though it says pretty consistent along with our Target, meaning it will sound relatively neutral.

The upper mids there’s a little bit of a dip and a spikiness, especially at the six kilohertz region, which is could be a little bit harsh or fatiguing. But it’s really not that bad! It’S pretty well controlled in the treble for this kind of headphone and it’s not doing any of the aggressive deep V tuning. The lot of gaming headphones like to do or cheaper mainstream headphones. So it’s not bad you’re.

Now, listening to me on the microphone of the hyperx cloud threes, looking at the microphone curve, we can see a it’s a pretty flat response, which is exactly what we’re looking for remember. This is a compensated curve, unlike the headphone curve, which is raw. We want a perfectly Flat Line in this scenario: there’s a big dip just above the 10 kilohertz region, which is a little bit above, where you hear most speech like things like S’s and T’s might be a little bit dampened. But you shouldn’t hear Too profound of an effect on it and you can see that there’s a bit of a scoop up at the bottom, where the base is, though very very low and typically out, of the range of the human voice. But the downside to that is that it could introduce some rumbles from say trucks outside or like an AC unit working that could um kind of affect the sound other than that it’s pretty flat. What do you guys think it sounds like? Oh, and can you hear the keyboard when I’m talking I’m typing really hard scrub? It is.

How does it sound? Let’S play some games. Do you have any games on your laptop okay, yeah, okay, so the dtsx spatial audio thing doesn’t happen at the game level. It happens at the driver level, so it’s just kind of applying a weird filter to all of the sounds and running around in cyberpunk with dtsx on sounded like a little bit more exciting and spacious.

But then I realized that sounds weren’t really coming from where they were located and once I turned off DTS uh, it actually sounded better. This is one of the issues with the way that spatial audio is basically implemented and or not implemented by a lot of developers. Is that there’s no one way for everybody to do spatial audio that doesn’t require some sort of weird middleman, like Dolby or DTS Dolby, especially sucks, because basically all that Dolby does is charge really really high prices for all of their licensing, and then they advertise really Hard and it makes everything more expensive, but hey.

I guess it’s a feature that you get and for the price, which is a hundred dollars you’re, not doing that bad. It’S the same as the last price, hyperx Cloud twos, so great there’s been no bump in price, though this is a pretty marginal upgrade from what I’ve seen with both of them. While I haven’t listened to the hyperx cloud twos recently they these both look the same. They feel the same and they don’t really offer more features. I mean even the hyperx Cloud 2 had that cool neck dongle that allowed you to change the volume and stuff you don’t get any of that here. It’S all on the headset, maybe that’s just preference, but it should be noted that you can get the hyperx cloud Twos for twenty dollars less.

So are these worth it tough to say they will be once they stop selling the hyperx cloud twos, but there’s so many of those out in the world because they’re a very popular headset that I don’t think you’ll have any trouble finding the hyperx cloud Twos for A long time I think, if you’re in the market for a 100 headset, this will not do you wrong. There are some other options like the steelseries arctis Nova 3, or if you want Wireless, you can still get some of the Razer barracudas, which I would recommend, avoiding because everything I’ve heard from Razer sounds like dog do. But if Wireless is very important to you, Barracuda might be the way to go. If you like this, why don’t you check out that video with the NZXT relay lineup of products where they had a cool little headphone stand that makes it so that your speaker stopped? When you put your headphones down, it was pretty cool. .