Building an RTX Gaming PC for Minecraft – RTX ON

Building an RTX Gaming PC for Minecraft - RTX ON

Hi, this is Wayne again with a topic “Building an RTX Gaming PC for Minecraft – RTX ON”.
What’S happening, beautiful people of the internet, boy, ed from Texas and today we’re gon na be building a high-end gaming PC. That’S gon na be able to play our TX titles, easy, easily fun. Little fact. Actually, I’ve never played any game with ray-tracing and Mabel. So I’m really excited to build this and what better way to test out its ray-tracing performance than with the newly released minecraft with r-tx support, but anyways.

These are the parts I’ll be using in the build. Let’S go over them real quickly. The processor we’re going with is the wizened 730 700 X. This is currently the best value 8 core 16 thread processor currently available in the market. It’S a great processor for not only gaming but screaming at multitasking as well.

The extra cores will help out a ton when you’re encoding h.264, while streaming and, of course, it’s gon na drastically reduce exporting times compared to a quad-core CPU, I’m not just building a gaming PC here by the way guys. This is gon na be used as a part-time workstation as well. So if I’m not gaming, I’m gon na be doing a lot of work on it and since the budget is a lot higher, I decided to go with a beefier motherboard, the MSI x5 70 gaming.

Pro carbon actually has the features and specs that I’m looking for. So this board is actually using a server grade PCB, which offers up to three times the heat resistance compared to standard PCBs, and it offers up to 30 % better signal transfer. The heat sink design is also a lot better on this board they’re thicker and have better coverage over the MOSFETs, which will effectively help lower temps while overclocking and, of course it will prolong the life of the motherboard.

Now 16 gigs of ram is more than plenty for gaming, but since I’ll be using this as a workstation system as well, I decided to go with a 32 gigabyte kit from courser and since we all know that rising systems run better on faster ram. I went with a 3600 megahertz weighted Ram with a seal timing of 16. Like I mentioned in the budget bill like that recently, you always want the highest frequency rated ram with the lowest seal timing for the best performance when it comes to rise and build. So keep that in mind when you’re shopping in order to get those super high frame rates with r-tx on, we got to go with a capable GPU, which is why I decided to go with the RT X 2080 super Seahawk x from MSI. I thought I would change it up and do something a bit different, so this GPU actually has a dedicated a i/o cooler attached to it, and the idea behind this is to separate the cooling to offer better temps and potentially more overclocking Headroom.

Now, since we’re on the x5 70 platform, we got to take advantage of PCI Gen 4 speeds for those of you that don’t know, pci gen 4 offers much faster, read and write speeds over gen 3, so it just makes sense going with a Gen 4 capable M2 SSD drive like the coarser and P 600 and finally, the case we’re gon na throw this in is the coarser IQ. 460 5x mid tower chassis x’. It comes with three ll 120 RGB fans in the front, with a fan hub in the back to control the lighting and two tempered glass panels. Now I do, of course, there’s new ql fans that i want to use instead of those, because these actually have the RGB wings on both sides. So you can flip them any way. You want use them as intake or exhaust and it won’t affect the RGB lighting, and these aren’t the best choice when it comes to static pressure. Obviously, the ML series do much better in cooling, but the ql s do perform slightly better than the ll series, but either way these are arguably one of the best looking RGB fans right now in the market, but yeah these are pretty much all the parts I’ll Be using for the build – let’s cue, the music put it together and see what it can do all right so yeah the build is finally done and it actually turned out a little better than expected, because I was kind of worried on how the GPU would look Inside the case, but it worked out, I was able to put the cooler in the back using a push and pull configuration, and I used a couple of velcro straps to tighten tubes together. So it actually doesn’t look that bad one minor gripe. I have with the case is the clearance issue with the top radiator mount. Unfortunately, I was not able to fit my cursor AIO on the top, because that just wasn’t enough clearance.

Building an RTX Gaming PC for Minecraft - RTX ON

The fans would come in contact with my ram, so for those looking to buy the 465 X make sure you are using low-profile Ram. Otherwise, you won’t be able to fit a radiator up there and instead you’re gon na have to mount it in the front like how I did other than that I had no issues building inside the case. In fact, I think it’s a really good-looking case with the tempered glass front and side panels. This was actually slightly tinted, which I actually liked and, of course, I can’t forget about the included fan hub in the back, which was super convenient because it saved me time and having to install a note Pro. I just hooked up all six of my fans on there and called it a day but yeah overall, a very solid case. Airflow, is also really good.

Building an RTX Gaming PC for Minecraft - RTX ON

You know, I got three fans as intake and four exhaust. I do have two on the top and then two in the rear as push and pull the temps are looking really good with the CPU idling around 39 degrees Celsius on average and the GPU temps idling around 33 degrees Celsius at peak performance. While gaming, we can see that the CPU averages around 45 degrees, while the GPU peaking at 60 degrees at its highest point, so really low temps from both the CPU and GPU, while still remaining extremely silent.

Building an RTX Gaming PC for Minecraft - RTX ON

The fans were actually kept on stock profile. I didn’t have to set a fan curve because even while gaming, the temps were low enough for the fans to stay on the lowest rpm setting high. So now, let’s jump into some gameplay with our TX on so immediately.

I noticed what a difference RTX makes in Minecraft. It really transforms the game completely and as this insane layer of realism, by introducing new elements to the game, one of the biggest things you’ll notice is how much more light there is in the game. It really feels like night and day literally when you switch on RTX.

It feels like the whole world is more alive in a sense compared to how it looked without ray tracing, and I can’t help but feel like it’s more enjoyable to play like it’s making me want to explore every part of this world. He also introduced new textures in the game. Each block will now have four different types of textures so that you can tell how rough and reflective it is. For example, I walked into one of the demo rooms and I immediately was able to tell the difference between the textures. Now this brown reflective surface is supposed to be hard with flooring, while the rest was carpet, as you can tell, there is no reflection on anywhere else on the ground.

Introducing light also means that they’re gon na be shadows, and I just love how it’s able to add a lot of depth in the game. I mean look: how r-tx transforms this boring lifeless waterfall. We can see light now, shadows reflections. It just feels more alive. Of course, with the added light feature, this means colors are more vibrant and I didn’t really notice how much of a difference it really was until I stepped into this one room where it showcased all the elements.

You know we got the lights up top the mirrors for reflection and the colors on the ground and if we turn our TX off well, you get the idea. Now. This all sounds super exciting and all, but unfortunately it does come with a cost. On average, I was getting around 174 FPS with our TX off and once enabling it. I dropped all the way down to 45.

However, with the LSS on it almost doubled, the average FPS to 85, making it playable. The LSS is a new feature that improves frame rates while offering the user the same r-tx experience. Basically, it’s able to do this by rendering out fewer pixels and using AI to sharpen higher resolution images with the OSS on you can expect to get much better performance out of your card without sacrificing the art experience, and in my case I couldn’t really tell the Difference between the two, I would have to really look at it closely side by side in order to point out the small differences. So, if you’re planning on playing Minecraft in real time ray-tracing, I do recommend picking up the RT X 2070 super because you can average out at least 60 FPS playing with VL SS on.

Sadly, with the RT X 2060 KO, you won’t be able to hit the 60 FPS threshold and I just wouldn’t be as enjoyable and buying an RT x. 2080 super just doesn’t seem cost-effective if you’re only buying it to play Minecraft. I think we can all agree how far real-time rate racing has come since it was announced back in August of 2018 and honestly, I’m really excited to see how game developers use this technology for future games and I think, with a little bit of optimization, we can See improved performance as well, but it’s pretty much it for the video. I hope you guys enjoyed it if you did consider dropping a like I’ll drop, a link to all the parts I used in the buildin below, if you guys want to check it out.

I love you beautiful faces, as always, thanks for watching and I’ll see you in the next one .